Miskatonic 3
Status: Inactive/Completed (turns will not process)

Atlantis Engine: v4.2.127
Rulesset: Miskatonic v1.0.35

Current Turn: #32 (August, Year 3)
Current Players: 23
Players Submitted: 8
Players Remaining: 10

Turn Frequency: All players submitted only
Time Elapsed: 3 years, 8 months, 5 days, 8.0200000000004 hours
Next Turn: n/a

First Player Submitted Reward: 50 unclaimed silver
Early Submitter Reward: 100 unclaimed silver (first 24 hours)
Atlantis Times:
     Article Reward: 100 unclaimed silver
     Rumor Reward: 50 unclaimed silver

Articles

There are 4 articles for this faction.

Defenders just don't recognise honourable evil when they see it. They will not recognise honour when they see it. We fight in honour, we die in honour and we will be victorious in honour. But we will not flinch before pompous elves. We will free our orcish brethren from the yoke of elfish and dwarfish oppressors. The glorious sacrifice of their fellows, slain by wretched hill dwarves will not be in vain.

     – Nekojin Empire, Turn 20 (August, Year 2)
"Sir, we have found a province inhabited by wood elves."
"Wonderful, then let's change our alignment to good, let the ogres in our services go their ways and allie ourselves in future with those elves."
"Sir, that might not be possible."
"What? Why? Will the ogres refuse to leave us?"
"No Sir, that is not it. We might not be able to change our alignment to good. We have chosen the path of evil."
"That is permanent?"
"That is permanent!"
"oh bugger ..."
...
"Well then, if this is how it is, compile me a set of evil deeds we can conduct, we don't have much experience of being evil!"
"Very well Sir"

     – Nekojin Empire, Turn 13 (January, Year 2)
"so, how are the ogres doing"
"ahm, sir, they did not want to enter our service"
...
"so offer more money"
"that is not it, sir"
"because they do not value money?"
"no sir, because they are evil and will not work for you if you do not openly declare your evil alignment as well"
...
"then send out one of our two servants that came with us from the nexus"
"about that, ahm"
"what now?"
"they actually did not follow us out of the nexus, sir"
"you can only speak in jest?"
"no sir, unfortunately not ..."
"I have clearly cast the spell around them as well."
"and yet, they have remained where they stand, sir."
"It is getting more easy by the minute to actually and truthfully lean towards the evil side"

     – Nekojin Empire, Turn 9 (September, Year 1)
"Sir, we have found a local hamlet and can recruit some of them as guards"
"Are they able to hold a weapon?"
"They are ogers, there is not much else they can do except hold a weapon and fight"
"Perfect, not much else we need at the moment"
"They are evil, sir"
...
"Maybe we find a few of them rejected by their community for not being totally evil?"

     – Nekojin Empire, Turn 8 (August, Year 1)


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